Spells that Require Components

Sway the Beasts
Component: Arivian Flute
The caster plays an enchanting melody which puts simple beasts like bats, mice, snakes and other smaller animals, under his sway.

The Cage
Component: Claw of Bayloc
The claw commands the nearby trees to move and create a cage-like prison around the target.

THE SAVAGE BEAST
Component: Claw of Bayloc
The caster roars a bestial roar and he takes on the wild visage of a deadly beast (demon, Lycan, etc.) He may not cast any further spells while in this form unless he voluntarily returns to normal, ending the spell.

Cloning Cloves
Component: Laygan Leaves
By smoking these cloves, the caster can make appear several clones of herself out of the cloves smoke. The clones cannot speak, but they look exactly like the caster, and can be used to confuse and distract an enemy.

Aided by the Dead
Component: Tooth of an Uru
If the caster possesses the tooth of an Uru demon, he can plunge it into the ground and summon a single spirit to aide him. This spell is dangerous, however, not only to the enemy, but can be to the caster. One never knows what sort of spirit they are summoning, nor do they have a choice. If he wakes an evil spirit that did not wish to be awoken, the spirit may attack all in its path.

THE CURSE OF UNDERWORLD
Component: Horn of an Archon
Wispy, ethereal spirits rise from the ground and harass a target of the caster's choosing within his line of sight. This spell is safer than 'Aided by the Dead', for the caster can choose what sort of spirits to summon. What is more difficult about this spell though is that is is much harder to get the horn of an archon, than the tooth of an Uru.