|
Ares Marsayas was tortured by the evil Archon
demon, Axidus. He died a cruel and horrible death.
Ares Marsyas; a man considered neutral, but loyal to whomever he serves. Ares is
human, named after the Greek ‘God of War’, though he himself is only half-Greek.
He is also Macedonian, despite the ongoing war between the two cultures. The
forbidden and private consummation between his mother and father led to the
abandonment of Ares when he was six-years old, where his mother, Jaiel, left him
with a noble Macedonian family to be raised. Ares never saw his mother or father
again, but on his fifteenth birthday, a man who he believed to be his father,
came to the home of his adoptive family, leaving yet another child in their
care. His name: Palarus Marsayas, Ares’ brother. Palarus—five years the junior
of Ares—left the family seven years later. Ares went on to learn the craft of
architectural design, but his adoptive father forced this trade upon him. It was
the art of wielding a sword that interested Ares the most, but Ares was
forbidden to dabble in the skills of warfare, no matter how honorable he
intended to use the skills that he wished to learn. Behind his father’s back,
Ares did what he wanted and this would prove to be what saved his life in the
long run.
At the age of twenty-five, a band of exiled Roman rebels ravaged his village and
murdered the only family he had ever truly known, including his new wife who was
due to bear his first child within the month. When Ares returned, he stood upon
the hill overlooking the black village below where smoke still coiled from the
scorched homes, and the stench of burnt bodies filled the air as an
unforgettable memory. One might assume that he would create his destiny around
that of revenge, but he did not. He simply became more like his brother, Palarus;
a man with no fear, even when fear is warranted, and a man who lives by the day
rather than looking forward to anything of achievement.
Today, Ares Marsayas tries to maintain his honorable status among others—when he
cares to make such an effort—for it seems that all too often he is being accused
of something unlawful. He was once accused of working for Egyptian rule, but
with no proof, rumors are only rumors. But ‘rumors’—whether true, or false—seem
to follow Ares everywhere he goes. But to those who matter, he has proven
himself a loyal and admirable man. He avoids conflict at all cost. It appears
that Ares simply has no time for conflict, unless it is if the utmost necessity,
and now in the face of the changing world it is likely that conflict will become
more a part of his life whether he likes it or not.
Ares is thirty-one years old, an excellent swordsman and horse trainer, and he
enjoys the rugged social scene as opposed to high-class societies. He can often
be found at a tavern, drinking it up with other drunken, boisterous men. But
when he is serious, when something has given him reason to take up fundamental
interest in other affairs, he knows no time for leisure or quaint conversation.
He becomes the old Ares again, as if unbeknownst to him, revenge lay buried
underneath his skin, after all.
Currently, Ares lives in The Land of Deshu within the Marakian Dimension, though
he has pledged no allegiance to the Marakian Empire. He fights for those he
considers friends, and it seems more everyday that he is leaving behind the
world that once held his sway. He gets along with most and he is a man of his
word, but with one such as him—undecided, and perhaps confused—there is no
oracle in either world that can accurately predit his future.
|